![]() ![]() AI siege and river battles have been improved.AI assaults and firing are timed better.Attacks in full unison & flanks lethally.Various changes to the AI in land battles In-game battle formations aren't perfectly aligned, to create a more "realistic" look.Not only do units get tired quickly after running, they also recover faster. Now, morale can affect the enemy AI's decisions on the battlefield. Cannons have been tweaked to fire more realistic trajectories and longer ranges. ![]()
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